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Interactive Office Headquarters

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Physical Office Objective

• Model to-scale office floor based off of blueprints
• Design and model furniture, lighting fixtures, foliage, and aesthetics

Interactive Displays Objective

• Create a real-time forest backdrop on two LED panels for the office communal space in Unreal Engine 5
• Link internal clock to the timezone and connect a weather app to imitate the time and atmosphere outside

Result

Budget changed, office building scrapped. The way it goes sometimes.

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Creation of Office Interior

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Blueprint reference assets

Using details in the blueprints I recreated the entire office floor in Cinema 4D. Lighting fixtures, planters, entryways, windows, plus an external view outside of the building.

Unreal Engine 5 implementation

Created a real-time forest backdrop on two LED panels for the office communal space. Linked internal clock to the timezone and connected a weather app to match the time and atmosphere outside.

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Illustration  |  Animation  |  Motion Graphics  |  Sound Design

© 2026 Dank Franks

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